As a Senior Designer, I acted as a full-service, one-human motion design team at Bark, creating most of the motion and static ads for social media. I worked closely with our growth, data, and creative teams across all of Bark’s brands to ensure that we were putting together outstanding creative that performed, converted, and, above all else, made pups happy. I also created a series of augmented reality filters for Bark’s social channels, ranging from face filters to 3D objects placed in world space, and even a game you can play with your face!